Pretty interesting direction for image-to-3D workflows.
Curious how it performs on more complex structures like characters or multi-object scenes — especially compared to recent models in this space.
Also wondering if anyone has tested real-world use cases like game assets or XR pipelines yet?
Pretty interesting direction for image-to-3D workflows.
Curious how it performs on more complex structures like characters or multi-object scenes — especially compared to recent models in this space.
Also wondering if anyone has tested real-world use cases like game assets or XR pipelines yet?